mass:werk / Blog

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Please, Just Stop Ruining "10 PRINT". Seriously.

The sad story of an adorable little program and its looming demise.

The famous little "10 PRINT" program for Commodre 8-bit computers.

Lately, we’ve seen a number of disturbing variants of the famous “10 PRINT” program for Commodore BASIC (and, with a slight modification, for any machine running BASIC). These are all about “speed”, i.e. runtime performance, but, as we’re going to argue, they are all missing the point. Even worse, they are apt to ruin it. Entirely.

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The C64 Dead Test Font

A deep dive into the font of the “Dead Test” diagnostic cartridge of the C64, including an Easter egg, a look into the implementation, and, finally, some Commodore 8-bit character ROMs for download.

Title illustration.

We’re back with some classic Commodore 8-bit content, but this time, it’s about the C64 and some of its diagnostic cartridges. But do not despair, there are also downloads, not just for the C64, but also for the VIC-20 and the PET/CBM.

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PET Keyboard Test

A little tool to test and explore the keyboard matrix of any Commodore PET.

Title illustration

Complementing the previous post on PETs and their keyboard layouts, there’s now a program for visual exploration.

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How to Get Rid of Google AI Overview in Firefox (and Safari)

Defeating AI Overview without any further tools or extensions.

Title illustration

So, here is a short guide to how to get rid of Google AI Overview without the help of any special tools or extensions…

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Service: PET Screen Codes

A tiny service for your retro development needs.

Illustration: PET Screen Codes

Picking up from where we left, last post, here are some charts of the PET Upper-Case/Graphics character set by screen code.

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Character Bitmap Graphics on the PET 2001

How to impress with bitmaps from nothing.

Title illustration: a montage of bitmap graphics rendered in green phosphor.

In 2022, Genesis Project (that is: Elder0010 and LRNZ) released a very impressive demo for the Commodore PET 2001 (the original machine and the upgraded PET 2001-N), “A Bright Shining Star”. Among a few other experiments, it showed high-res graphics (in animation) and static bitmap graphics in a vertical strip spanning over 10 characters or 80 pixels.

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Computed GOTO, in MS BASIC

Jumping for fun with MS / Commodore / AppleSoft BASIC.

A stylized, abstract title illustration.

Some BASICs have a really nice feature: computed GOTO, where we can use any numeric value for a jump target, not just a constant. However, these seem to be more on the rarer side of things, and MS BASIC, or any of its descendants, like Commodore BASIC or AppleSoft BASIC, is certainly none of them. Computed GOTO is not for the hoi poli. — Or is it?

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Truchet Tiles for the Commodore PET

In 1704, a French Domican priest described 30 patterns of tiles, now they are on the PET.

A screenshot showing a complex tile pattern.

Yesterday, Robin “8-Bit Show And Tell” released a YouTube video, demonstrating an implementation for the Commodore 64 of all the 30 original Truchet tile patterns (made of just 4 standard tiles), as described by Sébastien Truchet in his “Mémoire sur les combinations” in 1704.
Since the program was made available in the video discription, I downloaded it and ported it to the PET (any 40-column PETs, that is.)

Here’s the result (reverse-engineered from binary, adapted and re-assembled):

>Emulation: run it online (press any key to cycle through the 30 patterns)