JavaScript-Invasion


 
Animation Smoothness
4 steps - rough 3 steps - middle 2 steps - middle 1 step - fine
 
 

About JavaScript-Invasion:

This is the cross-browser version of the original "JavaScript-Invasion".
"JavaScript-Invasion" was designed as a demo-page for an advanced employment of JavaScript animation techniques. The first version (for Netscape Navigator 3.0) was published in January 1997. The cross-browser version with advanced game play was published in July 2004.
The game is pure JavaScript and does not use any plugins or other extensions!

 
How to Move:

Keyboard control: 
Use the cursor keys, the numeric keypad or the alternate keyset to control the ship.
(Mouse-control is still active.)

Movement & Control:
 keypadalternatecursor 
 4A<left>.......move left
  6D<right>.......move right
 5S<down>.......stop moving
 0L<space>.......fire
 
Others:
 N .......new game
 P<ESC>.......pause / resume
 

Mouse control: 
Use the controller at the lower right side of the game area to move your ship: Move the mouse onto the arrow pointing in the direction you want to move. Center the pointer in the middle to stop moving. Click to fire.

 
Scoring: 
25 points for every invader, 1 per bomb, 200 per level, and a bonus for each new wave.
By the way: Following to what seems to be a convention in other invader games, you are only allowed to shoot four shells at a time.

 
Smoothness: 
Animation quality depends on the hardware used. Increase smoothness on faster machines.
(Settings: 4 steps: low quality [default] ... 1 step: high resolution.)

 
Images © N.Landsteiner 1997
Scripts © N.Landsteiner 1997 - 2004

All rights reserved. No copying or publication without the author's written permission.

 

mass:werk - media environments
www.masswerk.at/

 
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